Thursday, 11 September 2014

Making it Sticky - Part 2

You know, I was proud of the fact that we had come up with the Shop and Hose concepts.  I have to say, the High Score thing was still a bit of a surprise to me...I kinda thought that it would be easy - and it isn't that it is hard, but it is more time consuming than I expected.

The decision on the High Scores was to integrate with what the App Store and Play Store already had.  It wasn't ideal, but it was useful and I am expecting it to work pretty well - that one is sorted.

But the Shop and Hose were a great idea, just for our little pig.

The Shop - we figured in that original brainstorming, that it would allow you to do things like:

  • Change the colour of the pig
  • Maybe wear a Hat
  • Maybe even a mustache

And that was about as far as we had gotten.

Now that we are thinking about actually coding it...well, that is a different thing.  Now we need 'real' ideas!

I called the kids together ('the brains trust') and we came up with a bunch of stuff, everything from polka-dot pigs to pigs in those googley-eyed glasses.  There was a pretty cool range of stuff that we came up with.  Thinking about it now, there is probably not enough, but we'll see what it is like when it pops out the other side!

Then the Hose.  This was a little different.  The idea is that you can buy a pack of 5 Hoses with real money, or you can save up your bacon and buy them one at a time.  The Hose will douse those deadly BBQs for a couple of seconds and let your pig survive a little longer.  Not too sure how this will play out, but I like it in concept.

So - now you know what is going to be in v2.0 (High Scores),  2.1 (Shop) and 2.2 (Hose).  I think it will help to increase the stickiness of the game.  It will give you something to strive for.

I hope you like where we are headed with this!

The journey continues!

AG

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